Andrew Puentes
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CS185C: Game Design Studio
Picture

Producer + Lead Programmer + Lead Artist 
Andrew Puentes

Assistant Programmer + QA
Amber Wong

Assistant Programmer + Background Artist + Trailer Video
Byron Custodio

Music
Erikson Bautista

Furry Beatdown: Invasion of the Robotic Mammals
Play as furry creatures who fight robotic mammals in this 2D beat 'em up game!

Platform:
  • Windows
  • Mac
  • Unity3D Web Player
Engine:
  •  Unity3D - Native 2D
Language:
  • C#
Software:
  • Puppet2D
  • Adobe Audition
  • Adobe Flash
  • Adobe Photoshop
Time of Completion:
  • January 2013 - May 2013 (5 months)
  • Class / Team meets up twice a week
Experiences:
  • First time using Unity3D
  • Scripting in C#
Presented:
  • In(die) @ SJSU
  • Maker Faire Bay Area 2014
  • SubZERO

Controls:
Player 1:
  • [W] [A] [S] [D] - Movement
  • [F] - Punch , [G] - Kick, [H] - Jump
Player 2:
  • [UP] [LEFT] [DOWN] [RIGHT] - Movement (arrow keys)
  • [K] - Punch , [L] - Kick, [ ; ] - Jump
Abilities:
Fill up the blue combo gauge by successfully attack enemies then use KKP (kick-kick-punch) to do a strong close range attack or PPK (punch-punch-kick) to kick a shockwave across the screen.

Download Link
[Windows] SJSU Arcade Cabinet Edition
^Note: The game will start with two players.

Soundtrack:
  1. Boss_1_DanceOfTheMachines_Shortened.wav - 11.66 MB
  2. Level_1_CityNightRush_Revised.wav - 15.08 MB
  3. Level_1_CityNightRush_Shortened.wav - 12.92 MB
  4. Title_Mabaroshi(Phantom).wav - 11.61 MB
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